AI Insights · Timothy · July 2022
Top 5 Platformer Games Performance in Kenya, Q2 2022
A detailed overview of the performance of the top 5 platformer games in Kenya during Q2 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top 5 platformer games in Kenya showed varied performance trends across weekly downloads, revenue, and active users according to Sensor Tower data. Here's a closer look at how each game fared.
Subway Surfers from Sybo Games ApS experienced a substantial increase in weekly revenue, peaking at approximately $163 in mid-June. Downloads showed a downward trend, starting from around 9.8K at the end of March and dropping to 5K by mid-June, before a slight recovery to 8K by the end of June. Active users remained relatively stable, hovering around 97K throughout the quarter.
Temple Run 2 by Imangi Studios saw a notable spike in weekly revenue in early May, reaching $108. However, revenue fluctuated for the rest of the quarter, ending at $17 by late June. Weekly downloads showed a declining trend, starting at 12.9K in late March and ending at approximately 7.4K in late June. Active users initially increased from 69K to over 83K in early April but settled at around 60K by the end of the quarter.
Bouncemasters: Hit & jump from AI Games FZ maintained a consistent weekly revenue, averaging between $7 and $30 throughout the quarter. Downloads were relatively low, fluctuating between 100 and 500 weekly. Active users showed a significant peak in late May at 1.6K but generally hovered around 800 for most of the quarter.
Talking Tom Gold Run by Outfit7 Limited saw stable weekly revenue, with minor fluctuations between $5 and $25. Downloads followed a downward trend from 3K in late March to approximately 1.4K by the end of June. Active users remained steady around 34K, with minor variations throughout the quarter.
Mini Militia - Doodle Army 2 from Miniclip.com had a relatively stable weekly revenue, typically around $11 to $26. Downloads showed a declining trend from 5.6K in late March to about 2K by mid-June, before a slight rise to 3.7K at the end of the quarter. Active users initially increased from 56K to over 61K by mid-April but eventually settled around 54K by the end of June.
For more detailed insights and data, visit Sensor Tower.